How to Gain New Heroes in Art of Conquest

Overview

Welcome anybody, to the Art of Conquest tips and tricks guide. This guide is designed to assist you learn the basics of the game and further yourself with the mechanics.

Art of Conquest Guide [Tips and Tricks]

Fine art of Conquest

Art of Conquest is a strategy game mixed with a kingdom building simulator. At the start of the game, you choose your kingdom and your first hero you get from a selection of 3 then you're immediately thrown into a world with whatever character you chose at the commencement.

The first area of the game is an open world map full of enemies and items. You move around the map by tapping the screen and your graphic symbol moves to that location.

By tapping an enemy you'll encounter information technology and be able to get-go a battle. Battles in Art of Conquest involve placing units on your side of the field inside the amount of space you have.

At the starting time of the game you have a few units that fit easily into your infinite but as yous progress, you lot'll become bigger and more than expensive ones. Once your units are set the battle begins in an motorcar attack role where your units fight the enemy.

While your units fight you tin use abilities from heroes you have on your side. Abilities are fiddling cards at the lesser of the screen and tin can be extremely helpful in fights.

Having at least ii heroes in a battle is a skilful idea when y'all gain access to more. Gives more variety to the abilities and heroes are by and large stronger all around.

Outside of battle, yous tin progress through the map finding items, boosts, and even recruiting new units into your ground forces. In one case you make it through the showtime section of the map you lot'll come up across a big creature you take to battle.

Defeat it and you lot'll proceeds access to your castle. This is where the simulator stuff comes in, it'due south very similar to some other games of this type.

In your castle, you lot can build certain structures and buildings with it. Each piece you build has its own purpose and meaning.

Fort'south allow you to railroad train melee units, archery range lets you train ranged units, and so on. So building within your castle is a good thought to assistance increase the efficiency of your units.

At that place are other buildings you tin can make that let you to collect gold equally they collect information technology over time. And then building up everything you can in your castle is a skilful idea and something to exercise equally shortly as you're given the option.

Once you've got a hang of the castle mechanics you can become back out into the field and explore. You need gilt to admission foggy areas of the map so information technology'south always a good idea to have a prissy reserve of information technology.

Heroes

The heroes in Art of Conquest are all different with their own stats, designs, and abilities. Each one of them feels unique and getting new ones gives the game a overnice incentive to play through information technology.

A big thing almost heroes is that they can have their abilities upgraded to make them stronger giving them a ameliorate edge over normal units. This is where having at least ii heroes out at the aforementioned time becomes a really good matter.

With two heroes that have some of their abilities learned and upgraded you tin can exercise some real damage to enemy units. Information technology'll as well make the early game a lilliputian bit easier if you upgrade the start ability of ane of your heroes at the offset.

Gameplay Tips

A large tip for Art of Conquest is paying attention to your unit space in battle. Having the biggest group of units isn't e'er the best.

Equally stated before it's nice to have at to the lowest degree 2 heroes out at a time merely aside from that yous wanna brand sure your side is balanced. Don't make full it upward with just spearmen and lancers cause they accept expert damage capabilities.

If y'all have two heroes out build your units effectually what may support them all-time. It'due south always good to have a ranged unit and melee units.

Ever keep a balance in your army otherwise you lot can get backed into a corner in some of the after battles. And with how the unit cost arrangement works you can exist easily outnumbered if you place them incorrect.

Another tip and kind of an obvious i is to always brand sure your units are upgraded. If you lot're able to upgrade a unit of measurement and so do it as soon as you lot can.

The more upgraded y'all take the more than efficient your ground forces will be and the meliorate chance at winning battles you'll have. It's all about management in Fine art of Conquest then never forget to manage your units and heroes properly and brand sure they're always prepared.

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Source: https://playerassist.com/art-conquest-guide-tips-tricks/

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